Summary
Learn how to write video games and get your foot in the video game industry from one of the writers on an upcoming AAA Game!
Video games are a massive global business. You may have played them and you've definitely heard about them. They are the source material of hit movies and TV shows like THE LAST OF US and THE SUPER MARIO BROS. MOVIE. Millions of people play them and the cultural impact of this multi-billion dollar global business is here to stay.
But did you know, just like Film and TV, video games have writers. And those writers aren’t just the game designers themselves. Video game writers require the same world-building and narrative skillsets that screenwriters require…with a few additional twists.
At this point you may be thinking, “I’d like to be a video game writer…but I haven’t the first clue about how to get my foot in the door and what to do when I'm writing for a game.” Don't worry, Stage 32 is here to help.
This comprehensive and exclusive webinar will teach you all you need to know about how to write video games, the difference between writing for games vs. film/television, navigating the video game industry, and most importantly, how to get your foot in the door in the video game industry. This webinar will take you behind the scenes with a AAA video game writer who will guide you through the process of finding a way into the complex video game industry as a writer, and once in, what you can expect once you’re actually writing on a game.
Teaching you everything you need to know about writing for video games is writer Andrew Henderson, who is one of the writers on the new AAA-game studio game THAT'S NO MOON based on popular existing intellectual property. Andrew also works as a writer and producer for film and television. He has sold film and TV projects to various companies, including Runaway Planet Content, Go Media, Paradox Productions, Cinelou Productions, Bee Holder Productions, Storyboard Entertainment, and Rebellion Studios, among others. His 2014 Sci-Fi/Thriller film, FLASHES, featuring Tom Sizemore and Christopher Judge, is currently streaming on Amazon Prime and Tubi.
Today, gaming is the largest category in the entertainment industry, with revenues that far exceed those of both the film and music industries. This year, the gaming industry is expected to be worth more than $170 billion in global revenues, five times greater than global movie box office revenues. As writers, it’s advantageous for us to have our hands in as many creative mediums as we can, ensuring that we’re always working and getting paid, but also keeping our creative muscles honed.
PLUS! Andrew will give you the exclusive script for scenes from CALL OF DUTY: INFINITE WARFARE that can help you when writing a video game!
You'll walk away from this webinar with the requisite knowledge to achieve a successful career as a writer for video games.
Praise For Andrew's Work:
"Andrew is a great teacher with so much to offer his students!" -- Amber L.
"Learned a ton from Andrew and from his experiences. I highly recommend learning what he's got to share!" -- Rishi L.
What You'll Learn
- My Story
- How I got into writing
- What I’ve worked on/done
- How I broke into the Video Game Industry
- Ins and Outs of the Video Game Industry:
- What a AAA gaming company is
- What a “shipped game” means
- Who the major players are
- Difference between console games and mobile games
- What kind of contract/deal you should expect
- How long it takes to make a video game
- Who you work with/for
- Studio hierarchy
- Writers Rooms
- Breaking Into the Video Game World:
- How you break in
- The catch-22 of having to have written on a shipped game
- Ideal samples for getting your foot in the door
- Who to try and connect with
- How to connect
- Knowing your genre/space
- Stepping stones to the industry
- How to know if Video Game writing is for you
- Writing for Video Games:
- The difference between Film/TV vs. Video Games
- Player Agency
- Choice based writing
- World-building
- Writing for Video Games vs. Mobile Games
- Cost Considerations
- Cut-Scenes
- Vertical Slice
- Studio Shoots
- Q&A with Andrew
Who Should Attend
All levels of screenwriters (advanced, intermediate and beginner) looking to get their foot in the videogame industry.
All levels of screenwriters (advanced, intermediate and beginner) looking to understand the business of videogames.
Producers who want to better understand the craft and career of videogame writers.
Actors who want to take control of their careers by learning the fundamentals of writing for videogames.
Executive
Andrew M. Henderson is a Writer & Producer working in Film, TV, and Video Games. Most recently, Andrew just finished a 15-month writing stint for a new AAA-game studio, THAT'S NO MOON. This year, he optioned a contained Sci-Fi/Thriller feature to a producer from the SKYLINE franchise. Andrew has sold film and TV projects to various companies, including Runaway Planet Content, Go Media, Paradox Productions, Cinelou Productions, Bee Holder Productions, Storyboard Entertainment, and Rebellion Studios, among others. His 2014 Sci-Fi/Thriller film, FLASHES, featuring Tom Sizemore and Christopher Judge, is currently streaming on Amazon Prime and Tubi. From a producing standpoint, Andrew is attached to several projects currently being packaged around town.