I'm a 3D Animator and VFX compositor with 20+ years of experience in commercial advertising, games, and VFX for cinema.
I've been working as a Blender Foundation Certified Trainer for the past 4 years, and I've helped a lot of 3d artists coming from Max, Cinema, Zbrush, and Houdini to integrate Blender into their workflows for animation and VFX in live workshops (reel available). I am currently developing AR Avatars for streamers and AR Lenses for Snapchat with facial tracking.
I also work doing deep Technical Review videos with other Partners interested in promoting their 3D tools for Artists and Studios for Visual content creation.
Field of expertise:
► Technical analysis for AI-based motion capture services for virtual streaming
► Commercial advertising spots for 3D tv and Cinema in RealD & Dolby 3D
► Technical direction, screenwriting, and rig setup for 2D/3D characters for feature-length animation movies.
► Mainframe system backups, network maintenance, digital marketing campaigns & webmaster.
► 3D video game production "Food Force" for the World Food Program in South America.
► Self-developed educational video game for teaching algebra on Android devices.
Unique traits: I wanted to be a Neurosurgeon, so guess what I'm doing with my current profession?
Behance - Best 3D portfolio
(2017)