When beginning pre-production for Destruction of Eve trailer, we began auditioning for different roles that needed to be cast. As production was about to begin, we started to run into scheduling conflicts with some of the actors. There was a set time of when the production had to be shot and edited, because my husband and I were leaving to Asia and Europe and wanted to have it completed before we departed for our trip. So we were innovative, and thought outside the box, by making the trailer stylized and artistic. Instead of using dialog, and multiple actors, the music became a character. It portrayed mystery, suspense, and dread. Music plays a major role in film-making, and we came up with an original score that was captivating and enticing. The cinematography and camera movement created an eerie, yet beautiful scene, in which the trailer takes place. These three elements were key to why Destruction of Eve became a fun and original trailer. The trailer was shot to become a tool for promoting the script. Destruction of Eve was shot and edited within 72 hours, for a budget of under a grand. The cast and crew were amazing to work with. As a director, you’re only as good as the people you surround yourself with, and we had a fantastic team that contributed to this project.