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Three brave sisters from a dying planet travel through time to investigate Earth as a new home for their people only to find that Earth's disastrous future puts both civilizations in grave danger.
SYNOPSIS:
CHIMERA
Tone & Style: Thrilling epic adventure filled with action, drama, comedy, history and horror. And while the tone is sly and comedic and filled with gleeful discovery, joyful exuberance, coming-of-age bravado and gluttonous fast food feasts, there are many tense moments of life-threatening danger and terrifying glimpses of the future. But at its core is the powerful emotional journey of three courageous young women from another galaxy who battle against impossible odds to complete their mission, save two civilizations and go where no girls have ever gone before.
The action-packed futuristic style of STAR WARS and GUARDIANS OF THE GALAXY, the poignant drama of CLOSE ENCOUNTERS and E.T. and the rambunctious comedy of GIRLS TRIP and HISTORY OF THE WORLD PART 1 combine in a highly cinematic and thought-provoking film set in a turbulent near future where the fate of the world hangs by a thread.
Story Overview: Global warming and climate change have devastated Earth. Billions have died and been displaced. Nations are in turmoil as widespread panic grips the planet. The superpowers have descended on Greenland grabbing all the ice they can as supertankers ship billions of tons and hostile militaries protect the convoys. And as tensions rise, so does the threat of nuclear war. Meanwhile, in a galaxy far, far away, Chimera is also facing extinction. And in a desperate attempt to save their civilization, three royal sisters are given a daring mission: fins the legendary Blue Planet and see if it can be a new home for their people. The girls can’t wait to get started. Thrilling adventures await. But as they party their way through Earth’s history, an urgent new mission will emerge: to save the planet they’ve fallen in love with from cataclysmic destruction.
MAIN CHARACTERS:
Chimera:
Val - The eldest, age 20. Cocky Han Solo Starfighter pilot quick to anger and slow to listen. Proud and aloof, often to a fault. Bored stiff by Chimera’s coma-like sterility and lack of men, Val’s thrilled to Captain the mission to find the Blue Planet and leave her doomed existence behind. Cool under fire with a flair for command, Val takes to the mission like a duck to water, eager to keep pushing forward into the unknown and take on any challenge that comes her way.
Luc - The second born, age 18. Brilliant astronomer-scientist chafing under Val’s Boss Bitch aura and eager to spread her wings. A walking encyclopedia of knowledge who’s frequently called “the smartest chick in the galaxy,” Luc’s instincts prove invaluable, whether it’s analyzing strange galactic phenomena or hidden evolutionary clues as they investigate Earth’s unique topography and cultural curiosities in their quest to understand the planet and its evolving civilization.
Trix - The youngest, age 16. Bubbly, high-spirited firecracker up for anything and always ready to plunge in. Earth is one big amusement park to Trix and she can’t get enough, whether it’s Roman orgies or lusty Knights or burning up the disco dance floor or gorging on Big Macs and fries. Loves both her sisters and finds her calling as a global teen icon.
Six and Seven – Keenly intelligent and amusing human-like droids who keep the girls on their toes and help them achieve their impossible mission as they navigate through the galaxies and Earth’s challenging historical timeline.
Queen Gaia– A regal but distant mother who knows she can’t save her planet but is determined to save her people, she gives her three wildly individualistic and often at-odds teenage daughters a daunting mission: retrace the voyage of the ancient explorers, find the legendary Blue Planet and see if it can be Chimera's new home. Val will be Captain, Luc will keep Val from doing anything stupid and Trix’s job is to keep her sisters from killing each other.
Earth:
Amberlin Doyle - Fiery, flamboyant UN Secretary-General, age 55. Tough, savvy negotiator with a wicked brogue and a fondness for Irish whisky. A born leader with her hands full trying to stop Greenland from going WWIII, she becomes the Chimera girls’ key contact when they see Earth’s future destruction firsthand and realize something must be done to stop it. Develops an amazing bond with the girls and negotiates a stunning agreement with Queen Gaia to save both civilizations.
Sophie Strong - Doyle’s lively Special Assistant in Greenland, age 25. Strong moral compass with a thirst for adventure. The strong female friendships she forms with Mac and Brita speak to her her empathy and diplomatic skills and play a key role in connecting with the Chimera girls.
Adam Strong – Sophie’s Wonder Boy brother and creator of Harvey, who calls him “God,” age 27. Comes to Greenland with a high tech team to hide the ancient alien monument with sophisticated ground and masking technology until Doyle’s ready to reveal it to the world. And even though he’s Earth’s top tech wizard, he’s blown away by Chimerian technology and the fact they did the Kessel Run in under 12 parsecs.
Sybil Magnussen – Nobel Peace Prize Winner, Sophie and Adam’s Mom and Doyle’s best friend since their Oxford days, age 55. Stunned by the discovery of the ancient alien monument, she helps Doyle navigate how to reveal it to the world and plays a key role in partnering with Chimera to find a solution to the global warming crisis and saving Earth from destruction.
Capt. Mac McCloud - Tough, street-smart UN peacekeeper and Sophie’s close friend and bodyguard, 25. Master of biting one-liners, she gives as good as she gets and keeps Harvey in his place – though not always successfully.
Brita Larsen - Spiritually attuned Inuit environmental activist, age 25. Wants the superpowers out of Greenland and forms a deep friendship with Sophie, Mac and Harvey. Deeply in tune with with her culture’s gods and legends, she’s convinced alien visitors came to Greenland hundreds of thousands of years ago and knows “the ice holds many secrets.”
Harvey - Sophie’s wise-cracking droid, created by Adam. His wicked sense of humor and “Dirty Harry” sneer always amuse, and his encyclopedic brain and advanced vision program decode where the ancient alien explorers came from and helps set the stage for the girls’ arrival. Humbled by the fact that while his own operating system in Gen 8, Six and Seven’s are Gen 8 Million.
SYNOPSIS:
Has “Close Encounters” already happened? Could E.T. really call home? Does “Star Wars” exist in two different worlds? Is there life on Mars? So many questions, with answers to all.
We begin in 2040, where climate change has ravaged Earth and killed billions. The superpowers have descended on Greenland to harvest the ice in a last-ditch effort to survive, but it's too late. Earth is dying and nothing can save it. And the threat of nuclear war is visceral as hostile militaries square off to protect the supertanker convoys shipping ice to their home countries and joust for advantage across the frozen expanse of Greenland, the world’s last hope for survival.
UN Secretary-General Amberlin Doyle and her best friend, Nobel Prize Winner Sybil Magnussen arrive in Nuuk, Greenland’s small capital on the southeast coast to try to keep tensions from exploding into WWIII. Greenlanders are furious that the superpowers are raping their country and at the daily protest at the UN compound, Doyle and Sybil meet with the local UN team (Sophie, Mac and Harvey). And while everyone’s sympathetic to Greenland’s plight, the UN is helpless to stop the superpowers from doing whatever the hell they want.
Suddenly Brita Larsen, the young environmental activist deeply in tune with Greenland’s gods and legends who believes aliens visited Greenland hundreds of thousands of years ago and knows the ice holds many secrets, races in and tells the UN team that something incredible has happened up in the remote northeast quadrant. Doyle fears war has broken out but Brita says “No, something much bigger!” At Brita’s urging, the team boards a Chinook helicopter and and heads for the northeast quadrant hundreds of miles away – one of the most remote and inaccessible places on earth.
As the Chinook approaches a towering butte glacier three times taller and five times wider than Devil’s Tower, nothing seems amiss. But when it circles around to the eastern face, the pilots gasp in shock.
Doyle and her team stand at the base of the massive butte staring up in heart-stopping wonder. The ice and snowpack have tumbled down like mountains of marble, exposing the entire eastern face of the butte for the first time in hundreds of thousands of years.
A magnificent sculpture 500 feet tall and 700 feet wide, ten times bigger than the carvings on Mount Rushmore, fills the center of the cliff face. Three stunningly beautiful human figures shown from the waist up stand in semi-profile gazing into the distance like proud, fearless explorers who came to Earth hundreds of thousands of years ago and left a jaw-dropping monument to their legacy.
From left to right: a man of 45, a woman of 40 and a son of 18. The man, handsome and resolute. The woman, beautiful and wise with long flowing hair. And the son, valiant and brave with shoulder-length hair. All wear flowing robes and smooth headbands with five pointed stars in the center.
Just below them, carved into the rock in the same exquisite detail, is an enormous star map indicating their home. The detail is extraordinary, perfectly preserved by the ice and cold. We can almost see the rich colors of their robes, their piercing amber eyes, the gleaming silver of their headbands and the lustrous gold of the five pointed stars.
Doyle’s team gazes at the towering figures from another world and time seeming to sense all these things. And while none of them knows who they were or how the sculpture came to be, it’s the most powerful and transcendent sight any of them have ever seen.
Brita falls to her knees overcome with emotion as Doyle and Sybil gaze at the ancient explorers in awe. “My God. I feel like Moses on Mount Sinai.” “Where the hell were they from?” Harvey activates his advanced vision program and as his eyes zoom in on the star map, he instantly recognizes the distinctive shape of a constellation. “Andromeda.”
We blast off like a rocket and begin a warp speed journey through space. Mars, Jupiter and Saturn flash by and as we hurtle through the solar system, billions of stars appear followed by strange colorful nebulae, each more breathtaking than the last.
We leave the Milky Way and enter a vast new galaxy as star patterns emerge and constellations take shape. Cassiopeia. Perseus. And finally Andromeda, 2.5 million light years from Earth. Exactly where the star map said it would be.
We arrive at Chimera, an ultra-advanced planet enclosed in a translucent bubble shield that’s been at war with the hostile planet Kwan for thousands of millennia. Chimera is being pulled into a Black Hole and will soon be extinct and after eons of “progress,” it’s already halfway there. Pale and sterile, there’s no real food anymore, just nutritionally enhanced “product” and a milky liquid that keeps them young. And there’s no men either – only sperm banks. Men were deemed unnecessary and the population now consists of just 50,000 highly capable women and millions of bots and droids.
We meet Val, Captain of a Starfighter squadron patrolling deep space for signs of Kwan incursion. Val is eager to fight but the Kwan are laying low, which makes her furious. As the squadron returns to Chimera, Val tells her pilots the war isn’t over. “As long as we exist and they exist, it’s never over. Never. ”
Next we meet Luc, a brilliant young scientist charting Chimera’s solar system in her observatory. As her calculations become alarming, Luc realizes Chimera is being pulled into a black hole and will be extinct in a hundred years – and there’s nothing anyone can do to stop it.
And Trix, a rambunctious teen Rambo, who’s doing her daily simulated combat workout against the Kwan. As Trix tumbles and spins like Simone Biles, she completes the grueling obstacle course with flying colors and earns a perfect 10 on the scoreboard.
Queen Gaia summons her daughters for a meeting that quickly turns ugly. As Luc grimly explains the existential threat to Chimera, Val mocks her and cheers it on. “Good! This place has been dead for thousands of years! We’ve evolved into a coma! There’s no boys, no bars, no music and no fun! I’ve never been kissed, much less gotten laid! What’s the point in saving something that’s already dead?”
Luc and Trix grudgingly agree, but Gaia won’t give in. If she can’t save her planet, she’s determined to save her people and gives the girls a daunting mission: retrace the ancient explorers’ voyage, find the legendary Blue Planet and see if it can be Chimera's new home. Val will be Captain, Luc will keep Val from doing anything stupid and Trix’s job is to keep her sisters from killing each other.
Thrilled by the challenge and desperate to leave their doomed existence, the girls set off in a Starship that puts the Millennium Falcon to shame along with Six and Seven, two amusing male droids with some remarkable skills of their own. But as the Starship leaves Andromeda, their mortal enemy The Kwan decide to follow.
The girls zip through the galaxies in hyperdrive quoting “Star Wars” and bonding like never before, feeling liberated and free for the first time in their lives. Entering our solar system and zipping past Jupiter, Saturn and Mars, they finally find Earth, floating like a big blue marble. It’s perfect! But there's no sign of people because they've arrived 200,000 years in the past.
Drawn by the ancient explorers’ homing beacon, they land at the butte and are shocked to find themselves in a frozen landscape of ice and snow. Luc, “the smartest chick in the universe,” explains that fragile planets can experience eons of dramatic climate change, and what was once green and verdant can become glacial and frozen. And when Six shows the monument hidden beneath the snowpack in a hologram, the girls gaze at their ancient ancestors in reverence, awed by the fact that they’ve found the legendary Blue Planet.
But they have no idea where they are in the planet’s timeline, so they spin the globe in Hyperdrive hoping to find civilization. And boy, do they ever.
Ancient Rome, with gladiators and orgies. The girls have never been laid and after a life without men, they take to it like ducks to water. Eager to keep going, they spin the globe and drop in on Camelot, where they have a close call with a dragon and a lusty encounter with the knights. Arriving at the Renaissance, Luc schools da Vinci in physics, Trix poses for the Mona Lisa and they learn that the planet is called Earth and the year is 1503.
The girls are having a blast as the centuries fly by and the adventures mount. The drop in on Charles II and the Enlightenment, get drunk with the Highlanders before the battle of Culloden, have a laugh with Percy Blakeney as the Scarlet Pimpernel and swing through the Roaring ‘20s and the gangster ‘30s. And in each encounter, Luc studies the progress in science and weaponry, realizing that while civilization is advancing by leaps and bounds, it has a long way to go before technology really kicks in.
Suddenly unwanted company arrives. While hovering over the Battle of Britain in 1940, a Kwan Starship attacks. And as it streaks for the Moon, Val goes full Top Gun and roars after it. But as the Kwan ship zips around the dark side, Luc smells a trap. “Go the other way!” And she’s right. A second Kwan ship lays in ambush. Seven blasts it to bits, but the first ship gets away. They chase it back into the Grand Canyon and in a deadly game of cat and mouse, Val out-smarts the Kwan and sends it to hell, snarling “We’re gonna hold this fuckin’ planet or die tryin’.”
The girls reach the hippie '60s, fall in love with the music, the fashions and Big Macs, fries and shakes (“More! I want more!”) and start losing sight of their mission. Then the ‘70s, where “Life On Mars” becomes their theme song and they delight in “Close Encounters,” “E.T.” and the shockingly familiar “Star Wars.” But the drug-fueled '80s do them in. The girls get badly addicted to coke and booze and degenerate into squabbling, strung-out skanks. And after a hellacious brawl in a South Beach bar, Six and Seven beam them up to the Starship's medical bay and save their lives, cleansing their Chimerian systems and resetting their tolerance levels so they can never drink or drug again.
Sober, wiser and humbled by their mistakes, the girls plunge back into their mission with a vengeance. They jump to 2020 and are stunned by the advancements in technology, the rise of MAGA politics and the imminent threat posed by climate change and global warming to the planet they've fallen in love with. They jump to 2040 and see the destruction firsthand, then jump to the future and are horrified that nuclear war has destroyed the planet, triggered by climate tensions that have sent the world over the edge.
The girls know they have to do something to save Earth and come up with a daring plan. Doyle gets a shocking text telling her things about the future no one could possibly know along with instructions to meet in the remote northeast quadrant – the exact location of the towering monument that nobody in the world knows about except Doyle and her team. The skeptical UN team choppers north and lands at the base of the towering butte sculpture having no idea what to expect. Suddenly the Starship appears and lands nearby, shocking Doyle and her team to the depths of their souls. Standing in the shadow of their ancient ancestors and knowing failure is not an option, the girls rise to the occasion and explain who they are, where they’re from, who the figures on the monument are and what their mission is.
Val shines as an engaging diplomat, Luc excels as a passionate planetary savior and Trix wows everyone with colorful tales of their epic intergalactic adventures. Doyle’s team is enthralled by the girls’ courage and they forge an unbreakable bond. But the mission isn’t over. The girls take Doyle’s team aboard the Starship and hyperdrive into the near future so they can see Earth's cataclysmic destruction for themselves. Stunned by what lies ahead, Doyle knows she has to act. And in a very long distance call to Queen Gaia on Chimera, the two powerful women negotiate a deal for Chimera's help in controlling climate change in exchange for the world's nuclear disarmament.
In a riveting speech at the UN, Queen Gaia wins the world over, offering a partnership that will save both civilizations. Gaia and her daughters share a touching reunion, the girls are feted as heroes and quickly become the most celebrated people on the planet. But the good times may be short-lived. As the Chimerian star fleet heads across the galaxies to their new home on Earth, The Kwan prepare to follow.
The battle for Earth is about to begin.
Commercial Appeal:
Compelling Themes: An advanced civilization from another planet makes contact. But instead of monsters or little green men, they’re three hot teenage girls; the existential danger of global warming and climate change; the threat of nuclear war driven by global tensions, lack of resources and hopelessness.
Female-Led Cast: Dynamic, inspiring women in lead roles; stunning bravery and courage as women from different worlds work together to save two civilizations; the girls of Chimera, their thrilling journey through mankind’s history and their heroic efforts to save Earth; a rambunctious and highly unpredictable story world filled with unforgettable characters and inspiring female guts and grit that will strongly connect with today’s audiences.
Cinematic Visuals & Music: Breathtaking space travel, sweeping interstellar vistas, stunning planets and nebulae and majestic Earth landscapes; highly entertaining encounters with famous people and events as the girls travel through Earth’s timeline, transporting viewers into the worlds of the past as well as the future; powerful music and songs defining the eras, setting the tones and matching the moods; and a very, very cool spaceship that will blow the world’s mind.
Marketing Potential:
CHIMERA is the type of movie global audiences crave, and the fact that climate disaster and nuclear war are key parts of the story world make it extremely timely and topical. Taken together, it’s a powerful warning to get our act together before it's too late, wrapped in a thrilling and highly entertaining epic sci-fi adventure starring three gutsy sisters the world will adore. It’s a golden project with a tremendous upside and has an excellent chance to become one of the most popular and important films of the decade.
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