I am a Vancouver based sound designer and composer dedicated to immersive storytelling through sound and music. With extensive experience in film audio editing, game audio asset creation, mixing, and music composition, I strive to create engaging and entertaining sound experiences. Accomplished in composing for both acoustic and electronic genres, I utilizes these skills to compose alluring and expressive music for film, television, theatre, video games, and other visual mediums. I also has broad experience in post audio fields such as sound design, editing, recording, ADR, foley, mixing, and game audio.
I have studied at Vancouver Film School, the University of Victoria, and the Victoria Conservatory of Music from which I have received degrees in sound design, and music composition and theory.
Siblings
(
Film (short)
Composer, Mixer
Bridges
(
Film (short)
SFX Editor, Mixer
Boardwalk
(
Film (short)
Editor and Mixer
Untouched EP02
(
Film (short)
SFX Mixer
Road to Hope
(
Documentary
(Documentary)
SFX and Dialogue Editor/Mixer
Gehenna
(
Video Game
(Horror)
Composer, SFX
Get the Green
(
Film (short)
Composer
Trading Point
(
Film (short)
(Drama)
Composer/Boom Operator
Klepto EP01/02
(
Film (short)
Boom Operator
Skin Deep
(
Film (short)
Composer
Summer and Smoke
(
Theater
by Phoenix Theatre
Composer
End of Summer
(
Film (short)
Boom Operator
Vancouver Film School
(2017-2018)
University of Victoria
(2017-2018)