A creative and passionate 3d artist with production experience in 3d modeling, sculpting, texturing, and animation. A self-manager who effectively utilizes internal and external resources with a focus on teamwork. Results-oriented in establishing and maintaining efficient production pipelines with adherence to strict technical specifications. Clients include Microsoft Aces Game Studio, FXVille, Flying Lab Software, Airtight Games, National Geographic, Mercedes, Ballena Technologies, Farmers Insurance, the US Army, and FigurePrints.