If you work in dialogue editing, podcast cleanup, or vocal restoration, you know one of the biggest challenges is reducing noise without introducing strange artifacts, warbling, or that dreaded “space monkey” sound. Even the best tools can fall apart if you push them too hard.
This video breaks down a clever alternative: using iZotope RX not to reduce noise, but to boost the dialogue over the noise floor, resulting in cleaner, more natural clarity.
Watch the full breakdown here: https://www.youtube.com/watch?v=ehGIcmY59_w
The technique uses selective processing, module chains, Dialogue Isolate, and paired gain/noise-reduction settings to bring presence back to buried lines without damaging the surrounding ambience.
In the video, you’ll learn:
• How to invert your noise-reduction workflow
• The exact RX module chain used for transparent dialogue lift
• How to avoid artifacts when boosting quiet or off-mic lines
• Why this method works better than global noise reduction
• How to process only the dialogue frequencies you actually want
Tools featured: iZotope RX Advanced, Dialogue Isolate, and custom module chains.
This approach is especially helpful for:
– Dialogue editors dealing with noisy production audio
– Podcasters cleaning up low-level vocal tracks
– Short-form creators lifting mumbly on-location recordings
– Post mixers who want cleaner lines without over-processing
Curious to hear from this group:
Have you tried a dialogue-boost-first workflow before?
What’s your go-to method for lifting buried lines without wrecking the ambience?
3 people like this
Like you said a lot of beginners really lean on using LUTs to achieve the cinematic look. I actually know a filmmaker personally who don't do much except applies LUTs to footage and that's it. But eve...
Expand commentLike you said a lot of beginners really lean on using LUTs to achieve the cinematic look. I actually know a filmmaker personally who don't do much except applies LUTs to footage and that's it. But even though I feel like there is a place for LUTs as a part of the color grading or balancing process, I also feel that you need to be able to achieve the look you want yourself. At the same time if LUTs aren't used in the right way, they usually don't give the right result anyway.
3 people like this
Vital Butinar I personally couldn't agree more, especially as a someone who would consider themselves a beginner with color grading. I often times have conversations with other people on the topic and...
Expand commentVital Butinar I personally couldn't agree more, especially as a someone who would consider themselves a beginner with color grading. I often times have conversations with other people on the topic and the most common comment I get is "throw a LUT on it." Which again isn't necessarily a bad thing but I'd like to know how to do it without what I consider "training wheels."
2 people like this
Well I wouldn't consider luts training wheels, but they were definitely not designed to be simply slapped onto footage and forgotten. But when they're used as part of a developed look for the project...
Expand commentWell I wouldn't consider luts training wheels, but they were definitely not designed to be simply slapped onto footage and forgotten. But when they're used as part of a developed look for the project or lets say used on monitors while in production to better assist in shooting, they're great. We used something like this on the monitors on the feature that I just directed recently. Also sometimes there are transformative luts like converting some kind of camera footage into something else for various kinds of reasons.
Resolve is a great software, I've been using it for years now and I haven't found anything that would be as good for grading, but there's a lot of knowledge behind using it well like color spaces and profiles, etc.
3 people like this
Well, from what I’ve seen from Volpatto, Todd Osborne, and others, in color grading for productions that involve a DP, there’s really not much that needs to be done. Good LUTs created by color scienti...
Expand commentWell, from what I’ve seen from Volpatto, Todd Osborne, and others, in color grading for productions that involve a DP, there’s really not much that needs to be done. Good LUTs created by color scientists can help achieve a nice result, but my point is that major colorists work almost 100% of the time using DaVinci Resolve’s native tools.