Take your time. These are videos that show, rather that tell the sorts of repeated standards and anomalies that I found in repeated use in anime.
Fights VARIABLE
Characteristic, anatomy, and or effect(FX) that is represented as the dominant, contrasting, or dueling opposite factor in a fight between (un)evenly matched opponent(s)/assailant(s)
https://youtu.be/P6-6aHNdcLI
Fights CENTERFUGE
Circular distal anatomic trajectories within a frustrum or field resulting in blow, blocks, and or thrusts
https://youtu.be/9lONd7v1zXo
Fights COMPRESSION
Multiple/single forward, blow, volley, and or force in a certain vector trajectory
https://youtu.be/D3saqd6TzSg
Fights EXPANSION
Dominating force or blow resulting in a multi/main trajectory chain reaction or consequence
https://youtu.be/zSF4kCcvPX4
Fights STREAM
Continuous roving or static tracking of a series of pose to pose movements, blows, and or dodges made by both or either opponents as a ratio of win/lose sequences or practice maneuvers
https://youtu.be/0BmXHonIiJg
Fight SURFACES
Series or impacting blow(s) in a special paradigm that land, are sequentially blocked, and or miss triggering a type of consequence, chain reaction, or win/lose imbalance
https://youtu.be/jtCMJswykEg
What you think of my hypothesis. It will take time to view these videos even though on avg only 3min running. There is an epilepsy warning.
2 people like this
Bob Harper Yes dear Bob i started that back in 2020 , Wrote Max n Luke , got it vetted by MIKE DISA , he is a celebrity mentor here in Stage32 , sent that deck to lot of networks, during kid screens,...
Expand commentBob Harper Yes dear Bob i started that back in 2020 , Wrote Max n Luke , got it vetted by MIKE DISA , he is a celebrity mentor here in Stage32 , sent that deck to lot of networks, during kid screens, Its really hard to raise money through investors , packaging itself is a big task , Then Created Gopalakidz youtube channel , hoping to raise some YT money , i ralised you have to burn money before you see your first dollar , almost burned 200k to push that channel, the channel is live with 50k subscribers and generates $30 per month, Then I thought to hire some on US who represent us and find good projects, SO i hired Zero gravity management, paid 10k upfront, all they did was put repping news on deadline, after that i never heard from them in three years, LOL to get them to face to face i have to spend another 10k to visit their office, So i guess this is the way, you keep trying keep trying . neva give up and your time will come. There are many like me who are looking producers who wants to produce in less , There are many producers who are looking for good teams, This is where this fits. Match maker match maker make me a match .!!! A community to keep you going. I strongly STAGE32 can do it , I mean they have done a lot already, we are talking to each other. this is magic. Now its time for a paradigm shift.
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Kumar Sambhav Your journey in trying to do you own IP answers your question on why indie producers aren't jumping at the opportunity to enlist your services. They are going through the same hoops in t...
Expand commentKumar Sambhav Your journey in trying to do you own IP answers your question on why indie producers aren't jumping at the opportunity to enlist your services. They are going through the same hoops in trying to get a buyer or distributor, and they are learning, as many of us are, that the numbers don't add up, especially when they are padding the budget beyond studio services.
Family and kids' entertainment buying is halting unless you have a great IP and/or serious marketing money. Our rep talked to everyone at MIP and Kidscreen, and international buyers are more focused on their territories to gain the financial breaks they get to keep the production local.
Theatrical is pretty much dead for indies, and DVDs and BluRay, which were cash cows, are no longer a big revenue window, and streamers keep paying less and less.
The paradigm needs to shift from the old ways to new ways, such as focusing on smaller productions, niche audiences, creative financing, alternate platforms, and different types of content.
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Bob Harper Great Insights Dear Bob , This is what is happening, and your Last two lines is exactly the solution i m pitching to communities like STAGE32 , With the advancement in technology smaller te...
Expand commentBob Harper Great Insights Dear Bob , This is what is happening, and your Last two lines is exactly the solution i m pitching to communities like STAGE32 , With the advancement in technology smaller teams will produce great content, but they will still need money, not in millions but in thousands may be, and once the content is ready, its going to get sold , cuz lotsa ppl are buying completed shows in lesser price. This is it. win-win for every one . one who owns the IP takes the bigger bite.
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Hey Kumar, it's nice to hear your enthusiasm, it is needed. I like that your efforts are focused more on the indie side but tell me what you forecast for the major studios right now trying to structur...
Expand commentHey Kumar, it's nice to hear your enthusiasm, it is needed. I like that your efforts are focused more on the indie side but tell me what you forecast for the major studios right now trying to structure AI into their workflows?
I feel like there has been a great deal of creative gatekeeping going on which has caused us to come to this point as a culture not only in the states but globally. I was in LA(physically) almost 8 years ago pounding pavement and I'd have to say that it was more for sightseeing than opportunity.
Those companies restructuring means even less opportunity and more of those same IPs that are likely to draw less and less audiences. That is happening now in gaming to long standing pillars of the medium b/c investors use the past success of an IP as an excuse not to innovate. Like a slowly boiling cartoon frog...with superpowers!
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Terence Daniels Thanks !! Long time ago when George Lucas introduced software-based editing, with the help of some Stanford grads , he hired back then , There was revolt , strike and what not , they t...
Expand commentTerence Daniels Thanks !! Long time ago when George Lucas introduced software-based editing, with the help of some Stanford grads , he hired back then , There was revolt , strike and what not , they thought editors will loose their jobs , after some unrest they adopted new ways and look where is editing now , AI is scary right now , we lost our big client citing AI , they have developed some language models, through which they will now do generative animation and upload in their youtube channels, they are like coco melon of Europe , They told us , it is going to save cost for them , After this major hit, we looked at AI with a positive approach, and adopted few tools, and we created a ANIME teaser in 3 days flat from scratch, which would have taken 4 -8 weeks traditionally after that I sent an email in my network, that 90 min 3D CGI is possiblei in $750k and less than 12 months. One of the major studios replied and had a call with 7 of their professionals in the call, how was this possible, I showed them the demo. They seemed very optimistic,
Major Studios have there challenges , but Industry as a whole is very generous, there is room for everyone, if there is an ecosystem where we can approach just by saying hello and we getting ample of business , we all make money , don't have to chase big giants, when your content is loved by the audience they will pick you, NIMONA , One punch man, stranger things , mighty bheem , These stories are proof that when story telling is incredible , it will go beyond, Recently in India interesting case study happened, There was this GUJRATI MOVIE called VASH , locally produced in local language it hardly earned money max $250k , but the story telling was great , One Bollywood producer acquired the rights for Remake , He spent around $5million , it grossed over $40mn world wide, The movies name is SHAITAAN.
We all have great stories to tell , but there so many moving parts required to make a movie, Hope someone will tie this together soon.